Announcing jfxr: a tool to quickly make sound effects!
Ladies and gentlemen, in time for the next Ludum Dare compo, I bring to you: jfxr! It’s a browser-based tool to quickly generate sound effects for your games. Give it a try here – simply click the...
View ArticleAny sound is better than no sound!
I’m seeing some “I’m in” posts saying stuff like “I won’t do sound because there won’t be time.” That’s silly: a game with primitive sound effects is much more engaging and immersive than a game that’s...
View ArticlePreparation: game ideas for each theme
Obligatory “I’m in” post, but slightly more useful: let me come up with an idea for each of the themes, to save some time on brainstorming this weekend. Feel free to steal these! Ideas are cheap,...
View ArticleBase code declaration
I’m going to be building a JavaScript/HTML5 game and put together some scaffolding for the following tools: TypeScript, which will be a first for me (in previous LDs I used CoffeeScript). Seeing...
View ArticleCalling this done!
This is Toytown, my city builder game! For most of the weekend, I was really concerned that I’d bitten off more than I could chew. The simulation would not behave the way I wanted, I...
View ArticleSpinning cube! I mean, I’m in
Behold my amazing spinning cube! This is from my base code, using Three.js and can be found here on GitHub (until I rename the repository to whatever my game’s name is going to be). My previous games...
View ArticleWhat makes a good theme?
As always, there is a lot of discussion going on on the theme voting post around the current set of themes. So here’s my take on what makes a good theme. A good theme is specific. By which I mean: it...
View ArticleDischarge in progress
The idea: your enemy (the cloud thing) is trying to use an Unconventional Weapon (lightning) on you. You can plant trees to attract lightning, but tree seeds can only be found by going near existing...
View ArticleCalling this done!
My entry, Discharge, is finally done. Click the screenshot to play! It’s my first Ludum Dare game in 3D. It’s also my first Three.js project, so there are probably memory leaks and such. But I did...
View ArticleLittle warmup exercise
I’m in, and because I felt like trying something new, I had a look at Crafty.js. My friends behind the Dining Philosopher account seem to be quite happy with it. So I timeboxed myself to two hours this...
View ArticleI know what the theme will be!
OK, kidding. Just practicing my clickbait skills. But seriously, I wonder if you can just look at the most positive winner from the first four rounds: Round 1: Can’t Stop Moving 1337 – 1093 = 244 Round...
View Article“Glauron” after day one
Behold Glauron, son of Glaurung, First of the Winged Dragons! Well, okay, the wings aren’t there yet, and neither are most of the other sprites… but I’m extremely happy with how my dragon turned out....
View ArticleGraphics are done, it seems
(Click the image to play!) Next up: sound effects. Then: more types of enemies, maybe some tweaking of the difficulty ramp, and if there’s time left, some more work on the dragon flight physics.
View ArticleGlauron is done!
It’s only 9 PM, but I can’t think of much else to add or change, so I’m just submitting this and calling it a day. Here’s the entry page, where you can play! What’s there: gameplay silhouette sprites,...
View ArticleGlauron post-mortem
(Cross-posted to my blog at frozenfractal.com.) This is Glauron, my Compo entry for Ludum Dare 33, themed You Are The Monster: (Click image to go to the entry page.) This was my eighth time...
View ArticleFrom Glauron to Dragon Attack
Cross-posted (with minor edits) from my devblog. The original is here. If you like it, please subscribe! I’ve been a fulltime indie for about a week now. I launched Rocket Mail for Android. More about...
View ArticleCrummy graphics, solid gameplay
Mine will be a 2D top-down puzzle game, inspired by The Talos Principle, Portal and of course Sokoban. The idea is that you can only perform particular actions when you’re in a certain shape (sorry...
View ArticleMighty Morphing Princess Maria (postmortem)
Princesses, snakes, and bears, oh my! In the form of Princess Maria, or some other form, make your way through 10 levels to save your fiancé, Plumber Pete, from the claws of an evil monster! Taking...
View ArticleSomething wrong with the coolness system?
This is weird: My game received 71 votes so far, even though I’ve only found the time to cast 17, more than 4 times as much as you’d expect! The game doesn’t appear on any external sites, YouTube...
View ArticleLeonardo’s Painting Machine
This… is Leonardo’s Painting Machine! The Painting Machine is one of Leonardo da Vinci’s lesser known inventions. In fact, before this game was released, nobody had ever heard about it. This ancient...
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